Advanced 3D Pathfinding
Tired of the limitations of surface-based navigation? This is a powerful, high-performance pathfinding system built from the ground up for true 3D worlds. Go beyond flat planes and create intelligent AI for any environment, from complex architectural interiors to open skies and underwater trenches. It's the robust navigation solution you need for agents that fly, swim, and climb.
Key Features
- True 3D Volumetric Pathfinding 🚀 Forget being stuck on surfaces. This system calculates paths in full 3D space, making it perfect for flying drones, swimming creatures, or AI in multi-level environments with bridges and tunnels. If there's open space, a path can be found.
- Navigate Any Complex Geometry 🗺️ Excels where traditional navigation struggles. Create paths through intricate, multi-layered environments, caves, and complex structures with unparalleled reliability.
- Automatic Agent Clearance ✅ Paths aren't just lines—they are guaranteed channels. The system automatically finds routes that ensure your agent, no matter its size, can fit without clipping corners or getting stuck in narrow passages.
- High-Performance by Design ⚡ With an asynchronous baking process that won't freeze your editor and Burst-accelerated pathfinding, this asset is built for speed. It's optimized to handle complex calculations with minimal impact on your game's performance.
- Powerful In-Editor Tooling 🛠️ Debug and perfect your navigation with ease. It comes with a simple, one-click baking interface and extensive in-scene gizmos to visualize the underlying navigation data and calculated paths in real-time.
Perfect For:
- Flying AI (drones, spaceships, birds)
- Underwater AI (fish, submarines)
- Complex architectural spaces (multi-story buildings, catwalks)
- Dynamic or procedural environments where traditional nav-meshes fail.
Get ready to unlock true 3D navigation in your projects. Coming soon to the Unity Asset Store!